![]() What happened back then is that two of the largest companies making adventure games, Sierra On-Line and Lucasarts stopped developing them at the end of the 90s while continuing working on other genres. ![]() ![]() ![]() This kind of narrative is also harmful for developers working in the genre seeking for funding now- Clara Fernandez-Vara April 10, 2021 The “death of the adventure game”, like the Atari crash, is a predominantly North American narrative that ignores that the rest of the world kept making and playing adventure games.
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